Using Tutorials
ColorBlind Mode
ThunderFire UX Tool can change the color mode of a project when it runs in Unity to preview how the interface will appear for color-blind users.
How to use
You can set the ColorBlind mode in the upper right corner of the [Game window]. The default colorblind mode is Normal, which is the interface effect in non-colorblind state. The drop-down list can be switched to Red, Green and Blue colorblind modes.
Scope
The ColorBlind mode applies to the entire screen, including 3D objects, 2D objects, UI and more.
Case
Note: The ColorBlind mode of this tool only supports the built-in rendering pipeline and will create a component called "Color Blindness Effect" on the MainCamera.
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