ThunderFire UX Tool is a UI design solution for developers, bringing together the Interface Stitching, Hierarchy Management and Component Integration to help designers quickly get started with Unity interface stitching, help speed up the release of projects on multi-platforms with multi-language support.
A UI Design Solution for Developers
Powerful, Easy with Best New Features
Multilingual Localization
Low-Code in Designing
General Game Functions
Support More Inputs
Support the global mainstream languages, One Tool, Multiple Languages
Localization is one of the biggest challenges many titles face when expanding into overseas markets and is therefore a critical factor in their success. ThunderFire UX Tool supports multilingual localization of games from multiple perspectives in terms of text, graphics, reading rules and etc.Tool Features
Fast, Efficient and Convenient
Layout Tools
Layout tools include shortcut UI layout functions such as alignment, guide, and snap, which help UI designers quickly and efficiently stitch interfaces.Widget Library
The widget library is a simple and direct visual repository, which stores, classifies and manages commonly used project-related buttons and pop-up windows in the form of prefabs, so that it can be quickly generated and used by dragging in and out.Beginner Guide
The beginner guide includes editing guide and runtime implementation. Through a set of preset templates, it helps UI designers quickly create and adjust the style of the novice guide interface, and allows engineers to directly access it in the project. At the same time, a template customization function is provided to meet the personalized use of the project.Localization
The localization tool supports the configuration and content replacement of mainstream languages. It provides a one-click import and recognition of multilingual text and pictures, quick preview and switching, forming up a comprehensive set of solutions for the workflow between UI design, translation, and programming.Hierarchy Manage
The hierarchy manage is used to visualize the management of the hierarchy relationship between the interfaces in the project. It supports viewing and changing the hierarchy of all interfaces through the panel, and associates the interfaces with labels, thereby improving efficiency and reducing collaboration costs.Reddot System
The Reddot is specially designed for the red-dot reminder function in the game project. The red dots display in branch structures, responding immediately to the turning-on-and-off effect. It is a time-saving project that can act quickly.Collaboration
Multiple success cases
A UI Design Solution for Developers